Massachusetts Cultural Council Creative Minds
Program Planning Resources
An Annotated Bibliography

The following resources include:

Youth Development: Definitions and Core Concepts

Youth Work Central

The BEST Initiative in Boston provides this nice, compact description of youth development. You will also find a link to core competencies for youth workers and a list of additional on-line resources, both worth checking out as well.

40 Development Assets™ for Adolescents
Search Institute, Minneapolis, © 2004.

Through extensive research, Search Institute has identified the 40 building blocks of healthy development that help young people grow up healthy, caring, and responsible. Elsewhere on their site you can also find a PDF of this list, similar lists for younger children, and additional resources.

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Curriculum Design: Research and Promising Practice

Boston Youth Arts Evaluation Project

This framework, developed by practioners over a twelve-month period, powerfully condenses the complex transformations taking place in arts-based youth development programs into three interlocking domains: identity, creative accomplishment, and connection with the wider community. Be sure to check out the full two-page framework diagram and logic model, as well.

Living the Arts through Language + Learning: A Report on Community-Based Youth Organizations"
by Shirley Brice Heath, with Elisabeth Soep and Adelma Roach. Americans for the Arts, © 1998.

This landmark report examines how learning in the arts leads to the development of life skills and identifies the common characteristics of effective arts-based youth development programs. After conducting a nine-year national research project on non-school youth organizations in low-income neighborhoods, Stanford anthropologist Shirley Brice Heath concluded that rigorous arts programs are particularly effective at achieving youth development goals.

Preparing All Children for 21st Century Success
by Mass. Board of Elementary and Secondary Education’s Task Force on 21st Century Skills, © 2008

This report from a task force of the Massachusetts Board of Elementary and Secondary asserts that if our young people will be able to compete successfully for tomorrow’s jobs, today’s students will need to learn to be future leaders who can think creatively, work collaboratively, use technology to solve problems and take initiative. While the focus of the report is school reform, the publication makes a strong case for the kind of work going on in arts and cultural out-of-school programs. (See page 8 for the list of skills and themes.)

Powerful Voices: Developing High-Impact Arts Programs for Teens

This monograph from the SURDNA Foundation includes a "Framework for Effective Programs," organizing key elements into three components: Philosophy, Programming Essentials, and Approach to Content and Style (pedagogy). The monograph also includes a powerful Self-Assessment Instrument which can be used in a process to identify your program's principal areas of strength and important challenges in maintaining and raising program effectiveness.

Learning in 3D: Arts and Cultural Programming in Afterschool [PDF]
by Julia Gittleman, Ph.D., Massachusetts Special Commission on After School and Out-of-School Time, © 2007.

This issue brief published by a special joint commission of the Massachusetts legislature summarizes the findings from literature on the key characteristics of successful programming. The paper also summarizes key research on the effectiveness of out-of-school arts and cultural programming, notes Massachusetts’ leadership in this field, and identifies unique funding challenges for this work.

YouthARTS Toolkit Online
Americans for the Arts, 2003.

The YouthArts site is designed to give detailed information to arts agencies, juvenile justice agencies, social service organizations, and other community-based organizations about how to plan, run, provide training for, and evaluate youth at-risk arts programs.

Massachusetts Curriculum Frameworks
Massachusetts Department of Education

The frameworks guide local school district personnel in the development of effective curricula in each of the core content areas: Arts; English Language Arts; Foreign Language; Comprehensive Health; Mathematics; History and Social Science; Science and Technology/Engineering. For each discipline, the frameworks include broad statements that outline what students should know and be able to do at various grade levels (general standards) and discrete observable skills that demonstrate competency for these (learning standards).

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Logic-Model Planning and Evaluation

"Measuring Joy"
Deborah Bedwell, Baltimore Clayworks. Originally appeared in Fall 2000 National Arts Stabilization Journal.

One executive director tells how the logic model helped her organization use their efforts in evaluating to strengthen their programs, allocate resources, and tell the story of their impact on young lives more effectively.

NEA Intro to Logic Models

An online tutorial on the logic model and outcomes-based evaluation by the National Endowment for the Arts, whose approach is identical to that of the Institute of Museum and Library Services.

W.K. Kellogg Foundation Evaluation Handbook © 1998

This is still one of the best resources out there-an excellent framework for thinking about evaluation as a relevant and useful program tool. (Also available from Kellogg is their Logic Model Development Guide © 2001, for those who really want to dig deep.)

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Logic Models: Samples, Template

Logic Model Template [Word]

True Colors Theater Offensive (PDF)

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